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Wesnoth Units database

Steppe Khan

(image)

The steppe chieftains are titled Khans, serving as both statesmen and generals. They have discovered the advantages of leading from behind, urging their fellows on before them. Before a battle it is customary for them to mingle with the soldiers, goading them on with threats, promises, insults or just primal bellows. Anything to spur them into a towering rage. Nearly everyone who has fought the orcs of the steppe has spoke of the unnerving roars of the orcish leaders.
Despite this, Khans are more then ready to enter the fray against any especially audacious enemy that seeks to challenge them. Often, while retaining their flail, they focus on using the axe as they are considered too valuable an asset to risk in daredevil charges.

Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level. The dread attack of this unit, when used offensively scare the defender, lowering the damage of his retaliation.

Avansati unitatea Steppe Vanguard
Advances to:
Cost: 40
HP: 68
Movement: 5
XP: 150
Level: 3
Alignment: chaotic
IDEE Steppe Khan
Abilities: Comanda
(image)flail
impact
15 - 2
corp la corp
dread
(image)battle axe
lama
10 - 4
corp la corp
rezistenta atacatorului vs
lama0%
foc0%
impact0%
foc-20%
aur20%
la distanta0%
TerrainMovement CostDefense
Castle160%
Cave240%
Coastal Reef-0%
Deep Water9920%
Flat140%
Forest260%
Frozen140%
Hills250%
Mountains350%
Munti impasabili9990%
Mushroom Grove340%
Sand230%
Shallow Water320%
Swamp330%
Unwalkable9920%
Village160%